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- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- EmailMan 1.1 Demo Documentation
- Copyright 1993 by Scott R. Garrigus
- SRG Software
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Release Date: Tuesday, June 9, 1993
-
- This is a free demo of EmailMan 1.1. It may
- be distributed freely as long as all included files
- remain intact and unaltered. It may not be sold or
- included with any commercial product without written
- permission from SRG Software.
-
-
-
- INCLUDED FILES...
- ~~~~~~~~~~~~~~
-
- The following files are included in the EmailMan Demo package:
-
- EMDEMO11.ACC The Demo accessory/program.
- EMAIL11H.RSC The High resolution resource file.
- EMAIL11L.RSC The Low resolution resource file.
- EMDEMO11.TXT This Documentation file.
- EMPRES11.TXT The EmailMan Press Release.
- EM_ORDER.TXT The EmailMan Order Form.
- SAMPLE.EML EmailMan Sample Database file.
-
-
- WHAT IT IS...
- ~~~~~~~~~~
-
- EmailMan is a dedicated database for keeping track of email addresses. It
- runs as either a program or an accessory. When run as an accessory it is
- always available in the background and can also type your email addresses
- into any other open application such as your terminal program. Addresses
- can be loaded, saved, found, added, edited, deleted, transmitted, etc.
- EmailMan will save and load database files containing up to 200 names,
- email addresses, and optional notes.
-
-
- INSTALLING THE EMAILMAN DEMO...
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- The EmailMan demo runs both as a program and as an accessory.
-
- To run it as a program just rename EMDEMO11.ACC to EMDEMO11.PRG and
- double-click on it with the mouse.
-
- To run it as an accessory, leave the filename as it is (EMDEMO11.ACC). If
- your lucky enough to own CodeHead Technologies MultiDesk (Deluxe), you can
- load the demo as either a resident or non-resident accessory. Otherwise,
- copy EMDEMO11.ACC into the root directory of your boot drive and reboot
- your computer.
-
-
- USING THE EMAILMAN DEMO...
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- The EmailMan demo can be operated using either the mouse or the computer
- keyboard. All of the commands have keyboard equivalents. The first
- letter in the name of the command is the key which is used to activate
- that command. For example, the key equivalent for the Load command is L.
-
- Load (L) allows you to access a database file from a disk drive.
-
- Save (S) allows you to store a database file to a disk drive. *** This
- feature is disabled in this demo version. ***
-
- Find (F) allows you to search for a certain record in the current
- database.
-
- Add (A) allows you to input a new record into the current database. ***
- The number of records is limited to 5 in this demo version. ***
-
- Edit (E) allows you to edit a record in the current database.
-
- Delete (D) allows you to delete a record in the current database.
-
- Transmit (T) allows you to send an email address(es) (using the current
- configuration settings) to any other open application that is
- GEM compatible.
-
- Config (C) allows you to set the demo's configuration parameters.
-
- Records can be marked and unmarked by using the M key or selecting the
- name field with the mouse.
-
-
- A Little Tutorial...
- ~~~~~~~~~~~~~~~~~~~~
-
- When you first start to use EmailMan you'll want to build up a database
- of the email addresses you use. To add an address to the current database
- just select the Add function. A small dialog box will open asking you to
- input a name, email address, and optional note. Type in John Dough, then
- press the TAB key to go to the next field. Now type in J.DOE and for an
- optional note, type in Best friend on GEnie. Now press the RETURN key to
- accept this data. After this, EmailMan will display what you just
- entered and make it the current record. Since we made a mistake in the
- person's last name we'll have to edit the record and change it. Select
- the Edit function. The same dialog box will appear and allow you to make
- any changes that you wish. Go ahead and change the last name to Doe and
- then press RETURN to accept the changes.
-
- Now that we have an address in our database we can do a number of things
- with it. We've already done some editing to it so now let's try the
- Delete function. Select the Delete function. You will be asked which
- record you'd like to delete. For now just press RETURN to select the
- current record. Then you will be asked if you'd really like to delete the
- record. Since we don't want to at the moment, just select No with the
- mouse. (Or if you happen to be lucky enough to own CodeHead Technologies
- Warp9, you can use the function keys on your computer keyboard to select
- buttons in alert boxes. This will make EmailMan totally useable from the
- keyboard. Please refer to your Warp9 manual for information pertaining to
- these features.)
-
- One of the most important functions of EmailMan is Transmit. This will
- actually type the email address into another application for you. So
- let's say for example, your using your favorite terminal program and you
- want to write a letter to John. If you have EmailMan running as an
- accessory and your terminal program is GEM compatible, you can search for
- John's email address using the Find function and then have EmailMan type
- it in for you using the Transmit function. To do this, just select the
- Find function. You'll be asked which field you would like to search on.
- Most of the time you'll be looking for a name, as in this instance, so
- just press RETURN to select the name field. Then type in any part of the
- name you want to find, such as John, to find all the names with that
- combination of letters in them. EmailMan will display the first one it
- finds. If it's not the right one, just select Find again, press RETURN
- twice and it will look for the next. When it _does_ find the right one,
- select the Transmit function. Press RETURN to select the current record.
- Now position the mouse into the other program's window or display. Then
- press RETURN. You'll see John's email address being typed on the screen.
-
- When your done adding, editing, etc. be sure to save your work. Select
- the Save function. You will be presented with the file selector, which
- will have a default filename typed in. You can change this to anything
- you want. For now, just press RETURN and your file will be saved with the
- filename EMAILMAN.EML. If you hadn't saved your work and tried to leave
- EmailMan, it would ask you before quitting if you wanted to or not.
-
- To exit EmailMan all you need to do is close it's window. You can also
- just press the ESCAPE or Q keys. The result will be the same. If you
- haven't saved your work, EmailMan will ask you if you'd like to before
- exiting. If you _have_ saved your work, then the program will just exit,
- no questions asked.
-
- Have fun with the demo!
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- For a complete list of the features of EmailMan, read the enclosed press
- release file.
-
- To order a registered and full working copy of EmailMan, send a check or
- money order (drawn on a US bank) made out to Scott R. Garrigus in the
- amount of $10.00 to:
-
- SRG Software
- Attn: EmailMan
- P.O. Box 5
- No. Salem, NH 03073
-
- I can be contacted at the following email addresses:
-
- GEnie: S.GARRIGUS
- PAN: GARRIGUS
- Internet: garrigus@pan.com
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Warp9 is Copyright 1992 by CodeHead Technologies.
- MultiDesk Deluxe is Copyright 1988,89,90,91 by CodeHead Technologies.
-
-